Splashy
The splashy mod provides tools for customizing the splash text on the main menu of the game. For example, you can add new splash text entries and remove the built-in vanilla ones!
Configuration
Splashy will use the splashy.json
file for configuration options. Like most mods, the config file can be found in your
games config folder.
Directory.minecraft
Directoryconfig
- splashy.json
Directorylogs/
- …
Directorymods/
- …
Directoryresourcepacks/
- …
Directorysaves/
- …
Options
The splashy.json
file is a simple text file that can be edited using notepad, nano, textedit, or any other text editor
program. Inside the file you will see the following options.
Property | Default | Functionality |
---|---|---|
includeVanillaSplashes | true | When disabled, only splashes defined using the Splashy mod will be displayed. |
includeModNames | true | When enabled the names of all installed mods will be added as potential splash texts. |
customSplashes | [] | An array of splash text entries to add to the pool of possible splash text entries. |
displaySplashes | true | When disabled, splash texts will not be rendered at all. |
Splash Text Entries
New splash texts can be added to the customSplashes
property. Each string in this array represents a new entry that
may show up in game. The entry can be a simple string with the text of your splash text.
Localized Text Entries
If the splash entry matches a valid localization key the mod will attempt to localize it using the players selected
language. For example adding item.minecraft.stone_axe
will display the name of the stone axe item in the players
current language. We recommend using localized splash entries whenever possible. New localization keys can be defined
using a vanilla language file.